About Me


My Design Process!

1. Understand Goals

Speak with fellow Designers and other departments/disciplines (example: Narrative Designers) to understand goals and constraints.

2. Brainstorm & Research

What could be missing from our game? What similar content already exists in our game or others? What did players think of that content?

3. Implement

Implement, iterate, and debug prototypes by scripting and/or working in-editor.

4. Playtest

Lead and participate in playtests to give and receive valuable feedback and data.
Unless things feel "just right," iterate!


Currently
Playing

Teamfight Tactics Set 16 cover art
TEAMFIGHT TACTICS
The Last of Us Part 1 cover art
THE LAST OF US PART 1
Hearthstone Timeways cover art
HEARTHSTONE

Favorite
Games

The Binding of Isaac: Repentance Cover Art
THE BINDING OF ISAAC
Insaniquarium Cover Art
INSANIQUARIUM
Hearthstone Battlegrounds Cover Art
HEARTHSTONE BATTLEGROUNDS

Try clicking the blue
buttons on this website for a surprise!