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Games
About Me
welcome!
Games
About Me
Diablo IV
Menagerist Glyph
Consumption Glyph
My role:
Class Design Intern
June 2024 - September 2024 (3 Months)
Scripted with
Lua
in Diablo IV’s proprietary engine.
Created
3 skills
from paper design to
release
for the Spiritborn class.
Prototyped multiple unreleased
powers
for an
upcoming season
.
Collaborated with other departments and worked around
interdisciplinary constraints
.
Organized playtests
and iterated on prototypes based on feedback.
Fixed bugs and kept track of assigned tasks utilizing
Jira
.
Produced comprehensive living game design documents using
Miro
.
Recently, I've been playing Diablo 2: Resurrected. I'm a Necromancer whose bestfriend is a silly little clay golem.