Some GOONS! gameplay!
My role:
Co-Creator, Designer, Artist
March 2026 - September 2026
- Created a silly roguelike autobattler where players collect aliens to unlock powerful synergies.
- Built core gameplay and progression loops that support easy onboarding and high replayability.
- Designed and implemented 80 units and 12 synergy compositions supporting distinct playstyles.
- Conducted 5 playtests per week, iterating upon pain points and gathering in-game data.
Goons Design Pillars
- Easy onboarding for new/returning players
- Simple pieces, complexity through gameplay
- Super silly and whimsical!!
A screenshot of the Collection, where all discovered goons can be seen together!