How to play Slugs & Scorpions!
My role:
Team Lead, Designer, Artist
September 2024 - December 2024 (3 Months)
- Created an ‘easy to learn, hard to master’ party game focused on risk-taking and bluffing themed around bugs.
- Rapidly prototyped and held at least 2 playtests per week to continue iterating.
- Prepared an efficient rules trifold to give to players for blind playtests without intervention.